What Are Isometric Transformations?
In mathematics, a transformation is a rule that moves or changes a shape in some way. But not all transformations are created equal — some change the size or shape of a figure, while others keep it exactly the same.
A transformation that preserves the size and shape of a figure. The image (result) is congruent to the original figure. The word isometric comes from the Greek words iso (equal) and metron (measure).
Think of it this way: if you could cut out a shape from paper and then move it, flip it, or spin it, the piece of paper hasn't changed — it's still the same size and shape. That's exactly what isometric transformations do.
There are three types of isometric transformations:
- Translation (sliding)
- Reflection (flipping)
- Rotation (turning)
Dilation (enlargement or reduction) is NOT an isometric transformation because it changes the size of the figure. If a transformation changes distances between points, it is not isometric.
Here's a quick overview of the key differences — we'll explore each one in detail in the sections below:
| Property | Translation | Reflection | Rotation |
|---|---|---|---|
| Shape & size preserved? | ✓ Yes | ✓ Yes | ✓ Yes |
| Orientation preserved? | ✓ Yes | ✗ No (reversed) | ✓ Yes |
| Described by | Vector | Mirror line | Centre, angle, direction |
This table is your advance organiser — keep it in mind as you work through each transformation type.
Translation — Sliding a Shape
A transformation that moves every point of a figure the same distance in the same direction. The figure slides without rotating or flipping.
A translation is described using a translation vector, which tells you how far to move horizontally and vertically. We write it as:
where is the horizontal shift (positive = right, negative = left) and is the vertical shift (positive = up, negative = down).
Imagine sliding a book across a table. The book doesn't turn or flip — it just glides to a new position. Every corner of the book moves the same distance in the same direction. That's a translation!
Key properties of translations:
- Every point moves the same distance and direction
- Line segments stay the same length
- Angles stay the same size
- The figure does not rotate or flip
- The image is congruent to the original
If a point is translated by the vector , its image is:
Example: Translate triangle with vertices , , by the vector .
Step 1: Add 3 to each -coordinate and subtract 2 from each -coordinate.
Step 2: Plot the new vertices and connect them. Triangle is the image, and it is congruent to triangle .

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