MYP 5 Mathematics · Spatial Reasoning

Isometric Transformations

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What Are Isometric Transformations?

In mathematics, a transformation is a rule that moves or changes a shape in some way. But not all transformations are created equal — some change the size or shape of a figure, while others keep it exactly the same.

Isometric Transformation

A transformation that preserves the size and shape of a figure. The image (result) is congruent to the original figure. The word isometric comes from the Greek words iso (equal) and metron (measure).

Think of it this way: if you could cut out a shape from paper and then move it, flip it, or spin it, the piece of paper hasn't changed — it's still the same size and shape. That's exactly what isometric transformations do.

There are three types of isometric transformations:

  • Translation (sliding)
  • Reflection (flipping)
  • Rotation (turning)
Warning

Dilation (enlargement or reduction) is NOT an isometric transformation because it changes the size of the figure. If a transformation changes distances between points, it is not isometric.

Here's a quick overview of the key differences — we'll explore each one in detail in the sections below:

PropertyTranslationReflectionRotation
Shape & size preserved?✓ Yes✓ Yes✓ Yes
Orientation preserved?✓ Yes✗ No (reversed)✓ Yes
Described byVectorMirror lineCentre, angle, direction

This table is your advance organiser — keep it in mind as you work through each transformation type.

Translation — Sliding a Shape

Translation

A transformation that moves every point of a figure the same distance in the same direction. The figure slides without rotating or flipping.

A translation is described using a translation vector, which tells you how far to move horizontally and vertically. We write it as:

where is the horizontal shift (positive = right, negative = left) and is the vertical shift (positive = up, negative = down).

Analogy

Imagine sliding a book across a table. The book doesn't turn or flip — it just glides to a new position. Every corner of the book moves the same distance in the same direction. That's a translation!

Key properties of translations:

  • Every point moves the same distance and direction
  • Line segments stay the same length
  • Angles stay the same size
  • The figure does not rotate or flip
  • The image is congruent to the original

If a point is translated by the vector , its image is:

Example

Example: Translate triangle with vertices , , by the vector .

Step 1: Add 3 to each -coordinate and subtract 2 from each -coordinate.

Step 2: Plot the new vertices and connect them. Triangle is the image, and it is congruent to triangle .

Translation — Sliding a Shape

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