DP Physics · HL · Topic A - Space, time and motion · Updated

A.4 Rigid body mechanics (HL only)

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From Point Particles to Rigid Bodies

Everything you've learned about linear motion — Newton's laws, momentum, kinetic energy — applies to point particles or objects treated as if all their mass is concentrated at a single point. But the real world is full of extended rigid bodies: doors, wheels, spinning tops, and gymnasts.

Rigid Body

An extended object in which all parts maintain fixed distances from one another — it does not deform under the forces applied to it.

When a force acts on a rigid body, two things can happen simultaneously:

  • Translational motion — the centre of mass accelerates (linear physics applies)
  • Rotational motion — the body spins about some axis (new physics is needed)

The key insight is that the effect of a force depends not just on its magnitude and direction, but also on where it is applied relative to the axis of rotation. Pushing a door near the hinge requires far more force to achieve the same rotation as pushing near the outer edge. This motivates the concept of torque.

Analogy

Think of a rigid body as a team of point particles all rigidly connected. The centre of mass of the team obeys Newton's second law (), but the internal arrangement also determines how the team rotates — and that's where moment of inertia and torque come in.

Kinematics of Rotational Motion

When a rigid body rotates about a fixed axis, every point on it sweeps through the same angle in the same time — but points at different radii travel different arc lengths. We describe this motion using angular quantities.

Angular Displacement (Δθ)

The angle, measured in radians, swept by a reference line from the axis of rotation to a point on the body.

Angular Velocity (ω)

The rate of change of angular displacement: measured in rad s⁻¹.

Angular Acceleration (α)

The rate of change of angular velocity: measured in rad s⁻².

These angular quantities map directly onto their linear counterparts:

LinearRotational
displacement angular displacement
velocity angular velocity
acceleration angular acceleration
mass moment of inertia
force torque

Equations of motion for constant angular acceleration (analogous to the SUVAT equations):


Linking linear and angular quantities for a point at radius from the axis:

Warning

Always work in radians, never degrees, when using these equations. To convert: , so rad.

Example

Example: A flywheel starts from rest and reaches an angular velocity of rad s⁻¹ in s under constant angular acceleration. Find the angular acceleration and the total angle swept.

Step 1 — Angular acceleration:

Step 2 — Angle swept:

This corresponds to complete revolutions.

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